LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1290 | 250 | 240 | 140 | 10% | 50% | 2 | 1 |
120 (tofix) | 9927 | 994 | 954 | 140 | 10% | 50% | 2 | 1 |
160 | 15600 | 1520 | 1460 | 178 | 10% | 65% | 3 | 1 |
Massive damage to enemies within range, with 25>40% chance to confuse for 2 turns. Also increase your SPD by 35>50% for 2 turns.
CD 4 --> CD 2
Extreme damage to enemies, also there is a 40% chance to inflict each of posion, burn or healing curse for 2 turn. It can even stun for 1 turn with a 30% probability.
CD 6 --> CD 4
At the beginning of a wave seal enemies S2 for 2 turns. Also reduce the damage dealt by enemies with abnormalities on by 11>33%.
Increase the damage done to enemies that are not Darkness by 70%.
Also reduce teh damage taken by Dark allies units by 33% for 3 turns by the starting of a Wave.
When Almaz crit, restore every allies 4>18% HP.