LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1800 | 332 | 340 | 146 | 10% | 50% | 2 | 2 |
120 (tofix) | 13852 | 1320 | 1351 | 146 | 10% | 50% | 2 | 2 |
160 | 21780 | 2020 | 2070 | 185 | 10% | 110% | 2 | 2 |
Great damage to enemies within range with 40>60% chance to Stun for 1 turn.
CD 4 → 2
Maximum damage to targets, while reduces their DEF by 30>40% and has 75>90% chance to Confuse for 2 turns.
CD 6 → 4
At the beginning of a Wave put on a Barrier that negates 2 hits. In addition, if you have a barrier on yourself, damage dealt by all allies increase by 30>75%, while the damage received is reduced by 30>75%. Furthermore, if your HP is at 100% ignore half of the enemy's damage reduction.
When you defeat an enemy, recover HP by 60>100%, and give all allies a barrier that nullify 1 hit. In addition, each time an ally collapses, reduce self Wait by 60>90.
Raise ATK of all Tree type allies by 50>100% and SPD by 20>40%. Also, when there are more enemies than allies, raise the damage you do by 50>100%.
Recovers HP by 60>100% and clear all Buffs on enemies. In addition, put up a barrier that nullify the next hit.
Cost 90 → 70