LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1260 | 358 | 248 | 137 | 10% | 50% | 2 | 1 |
120 (tofix) | 9696 | 1423 | 986 | 137 | 10% | 50% | 2 | 1 |
160 | 15240 | 2180 | 1510 | 174 | 10% | 65% | 3 | 1 |
Great damage to enemies within range with 25>50% chance to Stun for 1 turn.
CD 4 --> 2
Maximum damage to targets with 25>50% chance to Stun for 1 turn.
CD 6 --> 4
Raise damage done to adjacent enemies by 100>150%. Also, each time you defeat an enemy, there is a 35>60% chance to stun all enemies for 1 turn, in addition increase ATK by 40>70%. [ Effect resets at Wave switch ]
At the beginning of a Wave Overheat yourself for 5 turns. At the beginning of the turn if you have any abnormality on yourself recover your HP by 30>50%. Also, if your HP are 50% or more, resist killing blows with 1 HP.
Always increase damage dealt by all walking allies by 30>75%. In addition, increase ATK of "Magical Sound" allies by 80>150% and SPD by 20>40%.
Heals by 50>100% HP and overheat yourself for 5 turns. In addition, Buff ATK by 60>100% for 3 turns.
Cost 90 --> 70