LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1350 | 312 | 286 | 159 | 10% | 50% | 2 | 2 |
120 (tofix) | 10389 | 1240 | 1137 | 159 | 10% | 50% | 2 | 2 |
160 | 16330 | 1900 | 1740 | 201 | 10% | 110% | 2 | 2 |
Great damage to enemies within range with 25>50% chance to poison for 2 turns. In addition, Blind for 2 turns with 60>80% chance.
CD 4 → 2
Super damage to targets with 85>100% chance to poison for 2 turns and 60>80% chance to Blind for 2 turns.
CD 6 → 4
At the beginning of a Wave poison all enemies for 1 turn. It also always reduce the damage dealt by poisoned enemies by 50>90% and increase the damage dealt to them by 50>100%.
At the beginning of the turn, inflict 2>10% HP on all poisoned enemies. Also, when attacking, if there is a dark character on your side, the damage reduction effect on the enemy is halved. Furthermore, if the enemy is poisoned, heals HP by 10>20% of the damage done.
When attacked, counterattack and poison the attacker for 2 turns. Also, when your HP are 100% and you receive a deathblow resist it with 1 HP.
Reduce Wait by 100 and poisons all enemies for 2 turns. Also, increase damage you do by 50>100% for 2 turns.
Cost 100 → 80