LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1600 | 270 | 350 | 130 | 10% | 50% | 2 | 2 |
120 (tofix) | 12313 | 1073 | 1391 | 130 | 10% | 50% | 2 | 2 |
160 | 19360 | 1640 | 2130 | 166 | 10% | 110% | 2 | 2 |
Great damage to enemies within range, also confuse them with a 25>40% chance for 2 turns.
CD 4 --> CD 2
Superior damage and cause sleep with a 25>40% probability for 1 turn.
CD 6 --> CD 4
At the beginning of a WAVE raise CD of enemies's S2 by 2 with a 50>100% chance.
Always increase the damage the enemies receive by 10>50% if the y have an abnormality on. Also at the beginning of your turn, enemies affected by ATK buffs gets confused for 1 turn.
Reduce damage received from non adjacent enemies and increase damage done to non adjacent enemies by 20>50%. Also when you get an abnormal condition by an active skill, make all the enemies suffer the same ailment.
Inflict 5 turns of poison and burn on all enemies. Also put them to sleep with 40>100% chance for 5 turns too.
Cost 100 --> 80