LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1660 | 242 | 344 | 172 | 10% | 50% | 2 | 1 |
120 (tofix) | 12775 | 962 | 1367 | 172 | 10% | 50% | 2 | 1 |
160 | 20080 | 1470 | 2090 | 216 | 10% | 65% | 3 | 1 |
Causes an ice storm that increase DEF of allies within range by 100>200% for 3 turns.
CD 5 --> CD 3
Superior damage to targets and decrease their DEF by 10>40% for 2 turns.
CD 6 --> CD 4
After using S2 bind enemies that are not WATER for 2 turns. Also always reduce damage dealt of binded enemies by 55>75%.
At the beginning of a Wave a put a barrier on yourself and adjacent allies that nullify enemy's attack up to two times. Also, at the end of the turn inflict 2>10% of Maximum HP on every enemy that is binded.
Reduce damage taken by allies that equips WAND or BOOK by 75%. Also, when on the field there is a FIRE ally raise your SPD by 20>60%.
At activation bind all enemies for 5 turns. In addition put a barrier on all allies with 50>100% chance that nullify the next 2 hits.
Cost 90 --> 70