LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1450 | 334 | 250 | 163 | 10% | 50% | 2 | 1 |
120 (tofix) | 11158 | 1327 | 994 | 163 | 10% | 50% | 2 | 1 |
160 | 17540 | 2030 | 1520 | 206 | 10% | 65% | 3 | 1 |
Enormous damage to enemies within range and confuse with 15>30% chance for 2 turns.
CD 4 --> CD 2
Super damage to enemies while reducing their DEF by 15>30% for 2 turns.
CD 5 --> CD 3
If a dark ally unit is on the field increase damage done by 40>100%.
Also each time an enemy falls, reduce WAIT of dark allies by 20.
At the start of a Wave get a buff that increase your ATK by 10>50% for 5 turns.
Also when Beelzebub has an ATK buff increase damage done by allies (except herself) by 30%.
At the beginning of the turn clear all debuffs and abnormal conditions of allies within range.
When activated raise your aTK by 50>150% for 3 turns. Also if there are more enemies than allies at the time of activation, raise damage dealt of all allies by 100% for 3 turns.