LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
120 (tofix) | 6500 | 792 | 852 | 110 | 15% | 50% | 2 | 3 |
160 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
25>35% chance to put targets to sleep for 2 turns.
CD 4 --> CD 2
Increase your DEF by 30>50% for 2 turns while hitting and pushing target 1 square away.
CD 5 --> CD 3
You can attack a sleeping enemy without waking him up, recover self HP by 15>25% of the damage done to a sleeping unit.
When defeating an enemy increase ATK by 15% (max 25%) and decrease weight by 15 (max 25) for 2 turns.