LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1770 | 276 | 346 | 164 | 10% | 50% | 2 | 1 |
120 (tofix) | 13621 | 1097 | 1375 | 164 | 10% | 50% | 2 | 1 |
160 | 21410 | 1680 | 2110 | 207 | 10% | 65% | 3 | 1 |
Great damage to enemies within range with 60>80% chance to Burn for 2 turns and 50>80% chance to paralyze for 1 turn.
CD 4 → 2
Reduce enemies ATK by 15>35% & DEF by 20>45% for 2 turns and Blind and Confuse with 75% chance for 2 turns.
CD 6 → 4
When your HP are 50% or more and you and your allies gets damaged at the same time, all allies within range (you included) resist deathblows with 1 HP.
Always increase the damage dealt by all allies by 35% for each attribute in the party. Also, at the beginning of the turn, there is a 50>100% chance to randomly cancel one Buff on all enemies.
Raise stats of [ Collab ] units in party accordingly, ATK by 60>100%, DEF by 75>100% and SPD by 25>40%. Also, raise the damage received by all Debuffed enemies by 40>60% and decrease the damage received from Debuffed enemies by 60>90%.
Remove all debuffs and ailments from all allies and increase the damage enemies will receive by 70>100% for 3 turns.
Cost 90 → 70