LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1280 | 256 | 264 | 120 | 10% | 50% | 2 | 2 |
120 (tofix) | 9850 | 1017 | 1049 | 120 | 10% | 50% | 2 | 2 |
160 | 15480 | 1560 | 1610 | 154 | 10% | 65% | 2 | 3 |
Enormous Damage to enemies within range.
CD 4 --> CD 2
Super Damage on enemies and stun with a 15>30%.
CD 6 --> CD 4
When you're healed by an active skill reduce Wait by 30>80 and create a barrier that neutralize the next hit.
When your HP is 100% damage dealt increases by 40>70%. Also always reduce damage received by buffed enemies by 20>50%.
When defeating an enemy all allies ATK & SPD get raised respectively by 5>25% and 5>15% for 2 turns.