LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1500 | 260 | 340 | 145 | 10% | 50% | 2 | 2 |
120 (tofix) | 11544 | 1033 | 1351 | 145 | 10% | 50% | 2 | 2 |
160 | 18150 | 1580 | 2070 | 184 | 10% | 65% | 2 | 3 |
Great damage to enemies within range and decrease ATK by 15>30% for 2 turns.
CD 4 --> CD 2
Superior damage and increase your DEF by 50>100% for 2 turns.
CD 6 --> CD 4
At the beginning of a Wave raise DEF of allies by 50>150% for 2 turns.
Also always increase damage done by flying units by 20>60%.
At the start of your turn 40>100% chance to clean one random ailment/debuff on every ally.
Decrease the damage done by enemies with an ATK buff on themselves by 40>70% also reduce their SPD by 10>30%.
When activated reduce cool down of S2 and S3 by 2>4 and reduce WAIT by 10>30.
Cost 100 --> 80