LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
120 (tofix) | 7080 | 562 | 590 | 100 | 10% | 50% | 2 | 2 |
160 | 11130 | 860 | 900 | 130 | 30% | 50% | 2 | 2 |
Raise DEF and CriPer by 25>35% for 2 turns.
CD 4 --> CD 3
Great damage to enemies within range, paralysis with a 35>50% chance for 1 turn.
CD 5 --> 3
At the beginning of the turn, the HP of allies within 1 square is recovered by 5>10%.
When you're under an ailment raise DEF by 25>50%.