LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
120 (tofix) | 10500 | 1028 | 958 | 108 | 10% | 65% | 3 | 1 |
160 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
Damage and reduce target's DEF by 30>40% with a 30>45% chance for 2 turns.
CD 4 --> CD 2
Great damage to targets, also it has a 25>35% chance to stun for 1 turn.
CD 6 --> CD 4
Every time the golem gets a hit raise ATK & DEF by 5>10%. The effects stacks up to 10 times.
[ Reset per Wave ]
Reduce the MOVE of adjacent enemies by 2.