LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1000 | 220 | 190 | 110 | 10% | 50% | 2 | 1 |
120 (tofix) | 7696 | 874 | 717 | 110 | 10% | 50% | 2 | 1 |
160 | 12100 | 1340 | 1090 | 142 | 10% | 65% | 3 | 1 |
Continue attacking while switching weapons dealing great damage to targets.
CD 3 --> CD 1
Increase self ATK & SPD by 65>100% also CriDmg by 30>50% for 2 turns, but also generate overheat for 2 turns.
CD 6 --> CD 4
Dodge incoming S3 attacks with a probability of 40>80%.
If Hundred Knight has an abnormal status at the start of the turn, the CD of S2 will decrease by 1.
Also if you are under an abnormal state, increase damage done by 30>50%.