LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
120 (tofix) | 11000 | 860 | 970 | 114 | 15% | 50% | 2 | 3 |
160 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
Great damage to enemies, also 55>70% chance to poison for 2 turns and 40% probability to lock recovery for 3 turns.
CD 4 --> CD 2
Extra damage to enemies within range, 55>70% to poison for 2 turns also a 10>25% to stone for 1 turn.
CD 6 --> CD 4
At the beginning of the turn reduce the DEF of poisoned enemies by 1>7% the effect stack up to 10 times. If Jormungand die the effect will vanish.
At the end of the turn recover 5>25% HP with a 30>50% probability.
At the end of the turn recover 5>25% HP with a 30>50% probability.