LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1160 | 270 | 222 | 140 | 10% | 50% | 2 | 1 |
120 (tofix) | 8927 | 1073 | 882 | 140 | 10% | 50% | 2 | 1 |
160 | 14030 | 1640 | 1350 | 178 | 10% | 65% | 3 | 1 |
Reduce target's DEF by 15>30% and has 80>100% chance to bind for 2 turns.
CD 4 --> CD 3
Super Damage to a single unit, decrease ATK by 25>40% for 2 turns.
CD 6 --> CD 5
When attacking with S2 or S3, get another turn.
When receiving a critical hit decrease Wait by 30>50 and reduce the damage by 30>50%.
Always increase CriDmg by 45>75%.