LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1290 | 240 | 240 | 132 | 10% | 50% | 2 | 2 |
120 (tofix) | 9927 | 954 | 954 | 132 | 10% | 50% | 2 | 2 |
160 | 15600 | 1460 | 1460 | 168 | 10% | 110% | 2 | 2 |
Deal Huge damage to enemies within range, 50>80% probability to inhibit recovery for 2 turns.
CD 4 --> CD 2
Superior damage.
10>25% chance to confuse for 2 turns.
10>25% chance to stun for 1 turn.
CD 6 --> CD 4
Heals 10>20% of damage dealt. Also, if your HP is over 80% increase CriDmg by 45>75%.
Revive one time with 40>70% and while doing that restore allies HP by 20>50%.
When doing a critical hit, 50>80% chance to bind for 2 turns.
Also always decrease DEF of bind enemies by 10>40%.