LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1250 | 258 | 260 | 132 | 10% | 50% | 2 | 1 |
120 (tofix) | 9619 | 1025 | 1033 | 132 | 10% | 50% | 2 | 1 |
160 | 15120 | 1570 | 1580 | 168 | 10% | 65% | 3 | 1 |
Great damage to targets and confuse for 2 turns with a 25>40% chance.
CD 4 --> CD 2
Great damage to enemies within range, confuse targets for 2 turns with a 25>40% chance and blind for 2 turns with a 15>30% probability.
CD 6 --> CD 4
While Mao has 75% or more HP increase CriPer & CriDmg of all party members by 30>50%.
At the end of Mao's turn erase 1 buff from opponents with a 75>100% probability.
When making a critical hit shield Mao by 2>10% of the damage done.
If Mao has a shield while attacking then increase the damage done by 20>40%.