LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1350 | 260 | 260 | 127 | 10% | 50% | 2 | 2 |
120 (tofix) | 10389 | 1033 | 1033 | 127 | 10% | 50% | 2 | 2 |
160 | 16330 | 1580 | 1580 | 162 | 10% | 65% | 2 | 3 |
Recover 10>30% HP fo allies and increase ATK by 20>50% for 2 turns.
CD 4 --> CD 2
Super damage to enemeis within range, also increase your SPD & DEF for 2 turns by 25>40%.
CD 6 --> CD 4
At the start of the Wave shield all allies (with their?) 5>25% HP.
Also at the beginning of your turn, if you have a shield on increase ATK of allies by 10>30% for 1 turn.
All allies ingore enemies shields when attacking.
Increase the damage done by Wind characters in party of 10>40%.
Also decrease damage received by Water units by 10>40%.