LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
120 (tofix) | 7000 | 1115 | 725 | 112 | 10% | 65% | 2 | 3 |
160 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
Damage and confuse targets for 2 turns with a 25>35% chance.
CD 5 --> CD 3
Damage and knocks back up to 5 squares.
CD 6 --> CD 4
Reduce damage from opponent's S3 by 20>50%. Also survive a killing blow
At the start of the turn if self HP are below 15%, reduce the CD of S3 by 4. Also if HP are below 5% increase ATK by 30>50%.