LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
120 (tofix) | 11400 | 960 | 1040 | 113 | 15% | 50% | 2 | 3 |
160 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
45>60% probability to blind enemies for 2 turns, also reduce CriPer by 35>50% for 2 turns.
CD 3 --> CD 1
Super damage to enemies within range, also 30>40% chance to blind and/or bind for 2 turns.
CD 6 --> CD 4
Always decrease the ATK of enemies affected by blindness of 20>40%, and decrease their damage dealt by 20>40%.
At the beginning of the turn give blind to enemies within 2 squares with a 10>30% chance.