LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1120 | 268 | 214 | 146 | 10% | 50% | 2 | 2 |
120 (tofix) | 8619 | 1065 | 850 | 146 | 10% | 50% | 2 | 2 |
160 | 13550 | 1630 | 1300 | 185 | 10% | 65% | 2 | 3 |
Heavy damage to enemies, and increase CriDmg by 30>50% and reduce enemy SPD by 10>30% for 2 turns.
CD 4 --> CD 2
Extreme damage to enemies within range, bind with 30>50% chance for 2 turns.
Also increase your ATK by 30>50% for 2 turns.
CD 6 --> CD 2
At the beginning of the turn there is a 30>60% chance to put on a barrier.
Also if you have a barrier on at the time of attacking bind the enemy with 40>70% chance for 2 turns.
When your HP is 100% increase damage done and reduce damage received by 40>70%.
Negate attack of enemies that has some abnormal condition with a 44>66% probability.