LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
120 (tofix) | 7500 | 840 | 756 | 113 | 15% | 50% | 2 | 3 |
160 | 0 | 0 | 0 | 0 | 15% | 50% | 0 | 0 |
Recover 30>40% HP and remove debuffs.
CD 4 --> CD 3
Great damage to enemies within range.
CD 6 --> CD 4
When getting an hit if self's HP are higher than the enemy, then reduce the damage received by 10>20%.
When starting a Wave put a shield on every party member that absorb damage up to 4>10% of the maximum HP.