LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1450 | 324 | 246 | 161 | 10% | 50% | 2 | 2 |
120 (tofix) | 11158 | 1288 | 978 | 161 | 10% | 50% | 2 | 2 |
160 | 17540 | 1970 | 1500 | 203 | 10% | 65% | 2 | 3 |
Great damage to targets while inhibite heals with 40>70% chance for 3 turns.
CD 4 --> CD 2
Super damage to targets with 15>30% to give 1 turn of hemp habit (stun).
CD 6 --> CD 4
At the beginning of a Wave seal enemies S2 for 2 turns. Also always decrease CriPer of enemies suffering from an abnormal condition by 30>80%.
Increase damage dealt to units other than Wood attribute. Also for the first 3 turns of a Wave decrease damage received for all Wood allies by 10>50%.
When attacking with S2 or S3 raise the CD of S3 of the targetted units by 1. (the CD cannot increase over the CD of the skill)
Seal enemies S2 for 5 turns, and increase the CD of enemies S3 by 1>7 (the CD cannot increase over the CD of the skill).
Cost 80 --> 60