LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1800 | 320 | 320 | 125 | 10% | 50% | 2 | 2 |
120 (tofix) | 13852 | 1272 | 1272 | 125 | 10% | 50% | 2 | 2 |
160 | 21780 | 1950 | 1950 | 160 | 10% | 65% | 2 | 3 |
Great damage to enemies with 40>80% chance to inhibite recovery for 3 turns.
CD 4 --> CD 2
Superior damage to targets and confuse with 25>50% chance for 2 turns.
CD 6 --> CD 4
When gets damaged from an active skill, inflict back 100% of the damage received to enemies within 2 squares from you, and remove all buffs.
When HP are above 5% resist KOed hits remaining with 1 HP. Also when attacked, reduce WAIT by 22>66.
While attacking if enemy's HP are 80% or less increase your damage done by 50>150%. Also when you defeat an enemy, heal for 100% HP.
For 3 turns after activation debuff enemies for 100% DEF and add confusion. Also decrease your WAIT by 50>100.