LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1690 | 256 | 328 | 153 | 10% | 50% | 2 | 1 |
120 (tofix) | 13005 | 1017 | 1304 | 153 | 10% | 50% | 2 | 1 |
160 | 20440 | 1560 | 2000 | 194 | 10% | 65% | 3 | 1 |
Causes great damage to enemies within range knocking them back up to 4 squares away. Also bind enemies with 75>100% chance for 2 turns.
CD 4 --> CD 2
Superior damage to enemies within range and stun them with 40>66% chance for 1 turn.
CD 6 --> CD 4
Always reduce damage received by allies within range by 40>70% and increase their DEF by 70%. Also, always reduce damage dealt by enemies within 3 squares by 15>30% and reduce thier ATK by 50%.
Damage received from non-adjacent enemies is reduced by 40>80%, and reduce Wait by 25>45 each time an enemy collapses.
When HP is 40% or more, resist a killing blow with 1 HP. Also, when attacked at the same time as an ally, the HP of all allies within 3 squares is recovered by 10>20%.
Restore HP of all allies by 20>40% and reduce the damage taken by all allies by 60>80% for 3 turns.
Cost 80 --> 60