LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1550 | 290 | 320 | 157 | 10% | 50% | 2 | 1 |
120 (tofix) | 11928 | 1153 | 1272 | 157 | 10% | 50% | 2 | 1 |
160 | 18750 | 1760 | 1950 | 198 | 10% | 65% | 3 | 1 |
Great damage to targets, while increasing your SPD by 15>30% for 2 turns and decrease enemies ATK by 15>30% for 2 turns.
CD 5 --> CD 3
Superior damage within range with 10>35% chance to stun for 1 turn.
CD 6 --> CD 4
Always increase damage done and reduce damage received for flying party units by 30>60%.
def + 20%
spd + 15%
When attacking with S2 you get another turn. Also, at the beginning of the turn clear all abnormalities and debuffs from yourself and increase DEF & SPD of all allies respectively by 20>40% and 5>20%. This effect can stack up to 5 times and resets at Wave switching.
Resist a deathblow with 1 HP only once. Also when being attacked by a walking character there is a 50>100% chance to decrease CD of flying allies S2 by 2.
When activated reduce flying allies S2 & S3 by 4. In addition reduce damage taken of flying allies by 40>100% for 3 turns.
CD 100 --> 80