LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1280 | 248 | 342 | 190 | 10% | 50% | 2 | 2 |
120 (tofix) | 9850 | 986 | 1359 | 190 | 10% | 50% | 2 | 2 |
160 | 15480 | 1510 | 2080 | 238 | 10% | 65% | 2 | 3 |
Recover 20% HP of allies within range and increase ATK & DEF by 40>70% for 2 turns.
CD 4 --> 2
Superior damage to targets.
CD 6 --> 4
Always increase the damage you do to Walking characters by 100>150% and reduce the damage you receive from walking units by 40>70%. Also, when being attacked, randomly clear one abnormal condition of all allies.
When S2 is used, get another turn. Also, at the beginning of the turn, all allies adjacent to you get a Buff that increase ATK & SPD by 10>25% for 2 turns.
Increase ATK & DEF of category [ Yurudora ] by 100% and SPD by 15>40%. Also if there is at least a Light ally on the field the damage received by all allies decrease by 50>80%. In addition if there is a Dark ally damage dealt by the party raise by 50>80%.
Clear all Debuffs and Ailment on yourself and reduce Wait by 100. Furthermore, for 3 turns, raise damage done by all allies by 70>100%.
Cost 90 --> 70