LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1510 | 320 | 314 | 162 | 10% | 50% | 2 | 1 |
120 (tofix) | 11620 | 1271 | 1248 | 162 | 10% | 50% | 2 | 1 |
160 | 18270 | 1950 | 1910 | 204 | 10% | 65% | 3 | 1 |
Great damage to enemies within range with 40>60% chance to paralyze for 1 turn.
CD 4 → 2
Maximum damage to target. [ Range 6 squares ]
CD 6 → 4
At the beginning of your turn, raise ATK • DEF by 30>80%, this effect can stack up to 10 times and resets at wave switch. Also, if there is a Light ally on the field when you're collapsing, revive with 75>100% HP and reduce Wait by 25>50.
When you target only one enemy raise damage dealt by 150%. Also, when attacking with S3, there is a 50>100% chance to ignore half of the damage reduction effect of the enemy and to rob all Buffs he has.
Raise SPD of allies equipping fists weapon by 5>20% and reduce the damage they take by 50%. Also, raise damage done by [ Disgaea 6 ] Category units by 20>50% and reduce the damage they take by 70%.
Reduce Wait by 100 and CD of S2 • S3 by 5. In addition, raise damage done by 70>100% for 2 turns.
Cost 100 → 80