LVL | HP | ATK | DEF | SPD | CriPer | CriDmg | Move | Range |
1 | 1645 | 185 | 210 | 1 | 0% | 0% | 0 | 0 |
15 | 6580 | 740 | 840 | 6 | 0% | 0% | 0 | 0 |
30 | 13160 | 1260 | 1440 | 6 | 0% | 0% | 0 | 0 |
Every time an enemy falls, there is a 50>70% chance to put enemies within range to sleep for 2 turns.